Program overview
Admission Requirements
Intakes
Program overview

Program overview

The Techniques de l'informatique (Programmation en jeux vidéo) program is designed to equip students with the essential skills and knowledge required for a successful career in video game programming. This advanced diploma program focuses on the development of video games, providing a comprehensive understanding of programming languages, game design principles, and software development processes. Students will engage in hands-on projects that simulate real-world scenarios, preparing them for the dynamic and evolving field of video game development.

Program structure

The Techniques de l'informatique (Programmation en jeux vidéo) program is structured to provide a robust educational experience over a three-year period. This program includes various options to enhance learning and practical experience:

  • Program Length: 3 years
  • Co-op opportunities to gain real-world experience
  • Internship options to apply skills in professional settings
  • Hands-on projects that simulate industry practices

Students will benefit from a curriculum that adapts to the latest trends in technology and game development, ensuring they are well-prepared for the job market upon graduation.

Featured Experiences

  • Co-op placements that allow students to work in the industry while studying
  • Field experiences that provide practical application of learned skills
  • Access to state-of-the-art labs for hands-on learning
  • Collaboration with industry partners for joint projects
  • Opportunities to participate in game development competitions

Career Options

  • Game Programmer: Develops the code that makes video games function, focusing on gameplay mechanics and user experience.
  • Software Developer: Creates software applications, including games, using various programming languages and tools.
  • Game Designer: Responsible for the overall vision of the game, including gameplay, story, and character development.
  • Quality Assurance Tester: Tests video games for bugs and issues, ensuring a smooth user experience before release.
  • Technical Artist: Bridges the gap between art and programming, ensuring that visual elements are effectively integrated into the game.

 

DISCLAIMER: The information above is subject to change. For the latest updates, please contact LOA Portal's advisors.

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