Program overview
Admission Requirements
Intakes

Last updated on 2025-05-30

Program overview

Program Overview

The Bachelor of Arts in Game Design is an innovative program offered at Brock University in collaboration with Niagara College. This program is designed to prepare students for a dynamic career in the gaming industry, focusing on the multifaceted aspects of game creation. Students will engage in both the technical and creative elements of game design, learning to lead and collaborate effectively in the development of video games. The curriculum covers essential topics such as programming, design, production management, and the cultural context of games, ensuring a comprehensive understanding of the gaming landscape.

Program Structure

The Bachelor of Arts in Game Design program is structured to provide a thorough education over a period of four years. The program includes:

  • Intensive production courses in Years 2, 3, and 4, where students work in collaborative teams.
  • Classes held at both Brock University and Niagara College, with bus services available for easy transportation.
  • Access to student services and athletic facilities at both institutions.

This unique structure allows students to explore various aspects of game design, including programming, multiple game engines, and production paradigms, while also examining the historical and cultural significance of games.

Featured Experiences

  • Collaborative team projects to create advanced game components and prototypes.
  • Opportunities to produce fully realized games by the end of the program.
  • Access to diverse resources and facilities at both Brock University and Niagara College.

Career Options

Graduates of the Bachelor of Arts in Game Design can pursue a variety of exciting career paths in Canada, including:

  • Animator: Create visual effects and animations for games, bringing characters and environments to life.
  • Concept Artist: Develop visual representations of game ideas, including characters, environments, and props.
  • Art Director: Oversee the visual style and artistic direction of a game, ensuring a cohesive look and feel.
  • Game Marketer: Promote games through various marketing strategies, helping to reach target audiences effectively.
  • Asset Designer: Design and create the various assets needed for game development, including textures, models, and animations.

 

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