Program overview
Admission Requirements
Intakes
Program overview

Program overview

The Design de jeux et de niveaux (AEC) program is designed to equip students with the essential skills and knowledge needed to excel in the gaming and level design industry. This program focuses on the creative and technical aspects of game design, allowing students to explore various methodologies and tools used in the development of engaging gaming experiences. With a blend of theory and practical application, students will learn to create immersive environments and compelling gameplay mechanics that captivate players. Graduates will be well-prepared to enter a dynamic and rapidly evolving field, ready to contribute to innovative projects in game design.

Program structure

The Design de jeux et de niveaux (AEC) program is structured to provide a comprehensive education in game design over a specific program length. The curriculum is designed to foster creativity and technical proficiency through a variety of learning methods. Key features of the program structure include:

  • Hands-on projects that simulate real-world game development scenarios.
  • Collaboration with peers to enhance teamwork and communication skills.
  • Access to state-of-the-art software and tools used in the industry.
  • Opportunities for co-op placements or internships to gain practical experience.

Students will engage in a mix of lectures, workshops, and collaborative projects, ensuring a well-rounded educational experience that prepares them for the demands of the gaming industry.

Featured Experiences

  • Co-op opportunities that allow students to gain valuable industry experience while studying.
  • Access to labs equipped with the latest technology for game design and development.
  • Field experiences that provide insights into the gaming industry and networking opportunities.
  • Joint partner programs with industry leaders to enhance learning and career prospects.
  • Workshops and guest lectures from experienced professionals in the gaming field.

Career Options

  • Game Designer: Responsible for creating the concepts, mechanics, and rules of a game, ensuring an engaging player experience.
  • Level Designer: Focuses on designing and building game levels, including layout, challenges, and player interactions.
  • Game Tester: Conducts playtesting to identify bugs and provide feedback on gameplay, ensuring a polished final product.
  • 3D Modeler: Creates three-dimensional assets for games, including characters, environments, and props.
  • Game Producer: Oversees the development process, coordinating between teams and managing project timelines and budgets.

 

DISCLAIMER: The information above is subject to change. For the latest updates, please contact LOA Portal's advisors.

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