Last updated on 2026-05-05
Program overview
The Advanced Game Development program is designed to transform your creative ideas into playable, industry-ready games. This full-time, two-year diploma program focuses on the essential disciplines of game development, including art, design, programming, and production. Students will engage in hands-on projects, creating assignments and games that culminate in a professional portfolio, showcasing their skills and readiness for the gaming industry. The program emphasizes practical experience, allowing students to work under real-world constraints to develop engaging and interactive experiences.
Program structure
The Advanced Game Development program spans over 6 terms, providing a comprehensive education in game development. The structure of the program includes:
- Full-time study over two years
- Hands-on projects and assignments
- Creation of a professional portfolio
- Exposure to industry-standard software and hardware
- Opportunities for work-integrated learning
Students will learn to design game mechanics, create stunning art, and program functionality, all while working under real-world creative and time constraints. This immersive experience prepares graduates for a successful career in the gaming industry.
Featured Experiences
The Advanced Game Development program offers several unique features that enhance the learning experience:
- Hands-on experience with industry-standard software such as Unity Engine, Unreal Engine, and Adobe Creative Cloud.
- Opportunities to work on live-action and CG shots, applying practical lighting techniques and cinematography methods.
- Integration of CG assets and animation into live-action plates and games.
- Collaboration on projects that simulate real-world game development scenarios.
- Portfolio development that showcases a range of artistic and technical skills.
Career Options
Graduates of the Advanced Game Development program can pursue various career opportunities in Canada, including:
- Game Designer: Responsible for creating the concepts, mechanics, and rules of a game, ensuring an engaging player experience.
- Game Programmer: Focuses on writing the code that brings games to life, implementing gameplay features and fixing bugs.
- 3D Artist: Creates three-dimensional models and animations for characters, environments, and objects within games.
- Level Designer: Designs the layout and flow of game levels, ensuring they are challenging and enjoyable for players.
- Technical Artist: Acts as a bridge between artists and programmers, ensuring that art assets are optimized for performance in games.
These roles allow graduates to apply their skills in a dynamic and growing industry, contributing to the development of innovative gaming experiences.
DISCLAIMER: The information above is subject to change. For the latest updates, please contact LOA Portal's advisors.
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